#ifndef __RENDER_OPENGLRENDERDEVICE__
#define __RENDER_OPENGLRENDERDEVICE__
#include "RenderDevice.h"
namespace Render
{
	class rtOpenGLRenderDevice : public rtRenderDevice
	{
	public:
		rtOpenGLRenderDevice(void);
		~rtOpenGLRenderDevice(void);
	};
}
#endif




